DENT Chaos
Prepare for a new era of destruction with Dent Chaos! Building upon the foundations of the classic DENT Apex pack, this iteration harnesses the power and flexibility of the Chaos physics framework in Unreal Engine. This pack offers a user-friendly and highly customizable system for implementing dynamic and visually impressive destruction effects in your games.
while removing the complexity of having to understand and implement Physics fields
With Dent Chaos, you gain access to a suite of powerful features driven by data assets and designed for rapid integration through a component-based architecture. Easily create a wide range of destruction scenarios using Physics Damage Fields and Physics Resource Fields. Add visual flair with the Experimental Damage Debris system, and ensure stability with Auto Anchor Blueprints.
Trigger dynamic events and effects based on fracture and destruction, including Area of Effect (AOE) events.
Features:
- Data asset driven profiles
- Component based for rapid integration
- Physics Damage Field
- Physics Resource Field
- Experimental Damage Debris
- Auto Anchor Blueprints
- On fracture events
- On Destruction Events
- AOE Event
- and Audio on Fracture and destruction
- Meta Sounds and Niagara native
Number of Blueprints: 48
Input: Keyboard Keys
Network Replicated: Yes
Supported Development Platforms: Windows
Documentation: Guides,
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Important/Additional Notes:
This product supports Nanite for Unreal Engine 5.0+
This product supports Lumen for Unreal Engine 5.0+
This product supports MetaSounds for Unreal Engine 5.0+
Dent Chaos is a next-generation destruction system for Unreal Engine (UE 5.1-5.5) leveraging the Chaos framework. It offers data asset-driven profiles and a component-based system for easy integration of physics-based destruction, including damage fields, debris, auto-anchoring, and fracture/destruction events with native MetaSounds and Niagara support. Compatible with Nanite and Lumen (UE 5.0+).